Completed Tasks
- GDD (2 hours)
- Scrum Presentation (1 hour)
- Pitch Presentation (1.5 hours)
- Multiple meetings (~6.5 hours)
- Refined player controllers (1 hour)
- GameManager started (1 hours)
- Added UI with basic functionality (3 hours)
- Added currency variables and displays for them, plus methods to use them (1 hour)
What Went Well
- Figured out a better way to resolve merge conflicts
- The state-based player controller (now operating on enumerations) gave an easy basis for controlling UI
- UI, with some tweaks, seems to be effectively fully functional. Just need to confirm by adding features that use it and testing
What Could Have Gone Better
- Had to figure out a better way to resolve merge conflicts
- Communication was less good this week, some people missed meetings and didn’t give notice/gave late notice
- We (especially programmers) need to start work on tasks earlier and provide better updates
- Honestly didn’t quite get done what I feel we should have this week
Upcoming
- I want the economy to come together shortly, at least in design so it can begin to be implemented
- I want to be more firm on deadlines and protocol