Michael PPJ03

Completed Tasks

  • Navmesh is now fully functional and even keeps combat utilities.(4h)
  • Met up with team to further discuss ideas and code and check/fix Git errors. (3h)

What Went Well

  • Navmesh, although complicated at first and lacking some documentation, was successful and is looking nice.
  • Keep getting better at Unity as I remember it.

What Could Have Gone Better

  • Github
  • agent.isStopped could have worked, but it didn’t and took some time to find a workaround.


  • Merging every change in all the branches and getting them working properly.


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