- Added new blessing: give a shield to units and towers in selected area (5h)
- helped fix unit movement visuals (1h)
- Fixed couple of bugs I encountered as I was implementing blessing (1.5)
What went well
- Fixing bugs wasn’t hard, just tedious
- made some improvements around in my code and old code.
- Slightly more work to implement shield than I initially thought, as I hadn’t written the code I was using.
- Still in a new term slump, I fully expect it to be like next term and in the next week or two we hit our stride and kick ass.
What’s up next
- One more blessing and loadouts.
- maybe new maps.