- Fixed some navmesh quirks (1h)
- Implemented menu options and controller support for them (2h)
- Bug-tested and playtested (2h)
What Went Well
- Navmesh keeps proving to be a correct choice!
- Keep getting better at Unity as I remember it. Again. Again. Yet Again.
- Finding bugs that are quickly/easily resolved.
What Could Have Gone Better
- Remembered more about Canvas, but it really wasn’t that big a problem.
- Strengthening navigation code, refactoring.